made no plotting flag for better performance and unit testing
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@@ -7,6 +7,11 @@ function [obj] = updatePlots(obj, updatePartitions)
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obj (1, 1) {mustBeA(obj, 'miSim')};
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end
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% Fast exit when plotting is disabled
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if ~obj.makePlots
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return;
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end
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% Update agent positions, collision geometries
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for ii = 1:size(obj.agents, 1)
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obj.agents{ii}.updatePlots();
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