basic implementation of client/server for AERPAW, whole lot of mess included

This commit is contained in:
2026-01-28 22:29:17 -08:00
parent b444e44d33
commit 8c5c315380
101 changed files with 1129 additions and 36 deletions

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#include <iostream>
#include <thread>
#include <vector>
#include <cstring>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <unistd.h>
#define SERVER_PORT 5000
#define SERVER_IP "127.0.0.1"
// Socket init
void initSockets() {}
void cleanupSockets() {}
int serverSocket = -1;
std::vector<int> clientSockets;
extern "C" {
// Initialize server (call once)
void initServer() {
initSockets();
serverSocket = socket(AF_INET, SOCK_STREAM, 0);
if(serverSocket < 0) { std::cerr << "Socket creation failed\n"; return; }
sockaddr_in serverAddr;
serverAddr.sin_family = AF_INET;
serverAddr.sin_addr.s_addr = INADDR_ANY;
serverAddr.sin_port = htons(SERVER_PORT);
int opt = 1;
setsockopt(serverSocket, SOL_SOCKET, SO_REUSEADDR, (char*)&opt, sizeof(opt));
if(bind(serverSocket, (sockaddr*)&serverAddr, sizeof(serverAddr)) < 0) {
std::cerr << "Bind failed\n"; return;
}
if(listen(serverSocket, 5) < 0) {
std::cerr << "Listen failed\n"; return;
}
std::cout << "Server initialized, waiting for clients...\n";
}
// Accept client connections (call once per client)
void acceptClient(int clientId) {
sockaddr_in clientAddr;
socklen_t addrLen = sizeof(clientAddr);
int clientSock = accept(serverSocket, (sockaddr*)&clientAddr, &addrLen);
if(clientSock < 0) { std::cerr << "Accept failed for client " << clientId << "\n"; return; }
clientSockets.push_back(clientSock);
std::cout << "Client " << clientId << " connected\n";
}
// Send a message to a specific client
void sendMessage(int clientId) {
if(clientId <= 0 || clientId > clientSockets.size()) return;
const char* msg = "Hello from server";
send(clientSockets[clientId-1], msg, strlen(msg), 0);
std::cout << "Sent message to client " << clientId << "\n";
}
// Receive ACK from a specific client
int receiveAck(int clientId) {
if(clientId <= 0 || clientId > clientSockets.size()) return 0;
char buffer[1024];
int len = recv(clientSockets[clientId-1], buffer, sizeof(buffer)-1, 0);
if(len <= 0) return 0;
buffer[len] = '\0';
std::cout << "Received ACK from client " << clientId << ": " << buffer << "\n";
return 1;
}
// Cleanup server
void closeServer() {
for(auto sock : clientSockets) {
close(sock);
}
close(serverSocket);
cleanupSockets();
}
}

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//
// Academic License - for use in teaching, academic research, and meeting
// course requirements at degree granting institutions only. Not for
// government, commercial, or other organizational use.
//
// controller.cpp
//
// Code generation for function 'controller'
//
// Include files
#include "controller.h"
#include "controller_impl.h"
// Function Definitions
void controller(int numClients)
{
// Initialize server
initServer();
// Accept clients
for (int i{0}; i < numClients; i++) {
acceptClient(i + 1);
}
// Send messages to clients
for (int i{0}; i < numClients; i++) {
sendMessage(i + 1);
}
// Receive acknowledgements
for (int i{0}; i < numClients; i++) {
receiveAck(i + 1);
}
// Digest ACKs
// Close server
closeServer();
}
// End of code generation (controller.cpp)

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//
// Academic License - for use in teaching, academic research, and meeting
// course requirements at degree granting institutions only. Not for
// government, commercial, or other organizational use.
//
// controller.h
//
// Code generation for function 'controller'
//
#ifndef CONTROLLER_H
#define CONTROLLER_H
// Include files
#include "rtwtypes.h"
#include <cstddef>
#include <cstdlib>
// Function Declarations
extern void controller(int numClients);
#endif
// End of code generation (controller.h)

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aerpaw/basic_demo/controller_app Executable file

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#include "controller_impl.h"
#include <iostream>
#include <vector>
#include <cstring>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <unistd.h>
#define SERVER_PORT 5000
#define SERVER_IP "127.0.0.1"
static int serverSocket = -1;
static std::vector<int> clientSockets;
void initSockets() {}
void cleanupSockets() {}
void initServer() {
initSockets();
serverSocket = socket(AF_INET, SOCK_STREAM, 0);
if(serverSocket < 0) { std::cerr << "Socket creation failed\n"; return; }
sockaddr_in serverAddr;
serverAddr.sin_family = AF_INET;
serverAddr.sin_addr.s_addr = INADDR_ANY;
serverAddr.sin_port = htons(SERVER_PORT);
int opt = 1;
setsockopt(serverSocket, SOL_SOCKET, SO_REUSEADDR, (char*)&opt, sizeof(opt));
if(bind(serverSocket, (sockaddr*)&serverAddr, sizeof(serverAddr)) < 0) {
std::cerr << "Bind failed\n"; return;
}
if(listen(serverSocket, 5) < 0) {
std::cerr << "Listen failed\n"; return;
}
std::cout << "Server initialized\n";
}
void acceptClient(int clientId) {
sockaddr_in clientAddr;
socklen_t addrLen = sizeof(clientAddr);
int clientSock = accept(serverSocket, (sockaddr*)&clientAddr, &addrLen);
if(clientSock < 0) { std::cerr << "Accept failed for client " << clientId << "\n"; return; }
clientSockets.push_back(clientSock);
std::cout << "Client " << clientId << " connected\n";
}
void sendMessage(int clientId) {
if(clientId <= 0 || clientId > clientSockets.size()) return;
const char* msg = "Hello from server";
send(clientSockets[clientId-1], msg, strlen(msg), 0);
std::cout << "Sent message to client " << clientId << "\n";
}
int receiveAck(int clientId) {
if(clientId <= 0 || clientId > clientSockets.size()) return 0;
char buffer[1024];
int len = recv(clientSockets[clientId-1], buffer, sizeof(buffer)-1, 0);
if(len <= 0) return 0;
buffer[len] = '\0';
std::cout << "Received ACK from client " << clientId << ": " << buffer << "\n";
return 1;
}
void closeServer() {
for(auto sock : clientSockets) {
close(sock);
}
close(serverSocket);
cleanupSockets();
}

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#ifndef CONTROLLER_IMPL_H
#define CONTROLLER_IMPL_H
#ifdef __cplusplus
extern "C" {
#endif
void initServer();
void acceptClient(int clientId);
void sendMessage(int clientId);
int receiveAck(int clientId);
void closeServer();
#ifdef __cplusplus
}
#endif
#endif // CONTROLLER_IMPL_H

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#include <iostream>
#include "controller.h" // Generated by MATLAB Coder
#include "controller_impl.h" // Your TCP implementation header
int main() {
// Number of clients to handle
int numClients = 2; // Example: change as needed
std::cout << "Initializing TCP server...\n";
// Call MATLAB-generated server function
controller(numClients);
std::cout << "Server finished.\n";
return 0;
}

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//
// Academic License - for use in teaching, academic research, and meeting
// course requirements at degree granting institutions only. Not for
// government, commercial, or other organizational use.
//
// rtwtypes.h
//
// Code generation for function 'controller'
//
#ifndef RTWTYPES_H
#define RTWTYPES_H
/*=======================================================================*
* Fixed width word size data types: *
* int64_T - signed 64 bit integers *
* uint64_T - unsigned 64 bit integers *
*=======================================================================*/
#if defined(__APPLE__)
#ifndef INT64_T
#define INT64_T long
#define FMT64 "l"
#if defined(__LP64__) && !defined(INT_TYPE_64_IS_LONG)
#define INT_TYPE_64_IS_LONG
#endif
#endif
#endif
#if defined(__APPLE__)
#ifndef UINT64_T
#define UINT64_T unsigned long
#define FMT64 "l"
#if defined(__LP64__) && !defined(INT_TYPE_64_IS_LONG)
#define INT_TYPE_64_IS_LONG
#endif
#endif
#endif
// Include files
#include "tmwtypes.h"
#endif
// End of code generation (rtwtypes.h)

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aerpaw/basic_demo/uav.py Executable file
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#!/bin/python3
import socket
SERVER_IP = "127.0.0.1"
SERVER_PORT = 5000
for client_id in range(2): # match numClients
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.connect((SERVER_IP, SERVER_PORT))
data = s.recv(1024) # receive message from server
print(f"Client {client_id+1} received: {data.decode()}")
s.sendall(b"ACK") # send acknowledgment
s.close()