included features from SPAWC 2026 branch
This commit is contained in:
1
.gitignore
vendored
1
.gitignore
vendored
@@ -48,6 +48,7 @@ sandbox/*
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# Figures
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*.fig
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*.png
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# Python Virtual Environment
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aerpaw/venv/
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@@ -15,6 +15,7 @@ function obj = initialize(obj, pos, collisionGeometry, sensorModel, comRange, ma
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end
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obj.pos = pos;
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obj.lastPos = pos;
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obj.vel = zeros(1, 3);
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obj.lastVel = zeros(1, 3);
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obj.collisionGeometry = collisionGeometry;
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@@ -14,6 +14,13 @@ function obj = run(obj, domain, partitioning, timestepIndex, index, agents, useD
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obj (1, 1) {mustBeA(obj, "agent")};
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end
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% Always update lastPos/lastVel so constrainMotion evaluates barriers at
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% the correct (most recent) position, even when this agent has no partition.
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obj.lastPos = obj.pos;
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if useDoubleIntegrator
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obj.lastVel = obj.vel;
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end
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% Collect objective function values across partition
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partitionMask = partitioning == index;
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if ~any(partitionMask(:))
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@@ -79,10 +86,8 @@ function obj = run(obj, domain, partitioning, timestepIndex, index, agents, useD
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gradNorm = norm(gradC);
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% Compute unconstrained next state
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obj.lastPos = obj.pos;
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if useDoubleIntegrator
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% Double-integrator: gradient produces desired acceleration with damping
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obj.lastVel = obj.vel;
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if gradNorm < 1e-100
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a_gradient = zeros(1, 3);
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else
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@@ -39,10 +39,10 @@ function [obj] = constrainMotion(obj)
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h(logical(eye(nAgents))) = 0; % self value is 0
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for ii = 1:(nAgents - 1)
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for jj = (ii + 1):nAgents
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h(ii, jj) = norm(obj.agents{ii}.pos - obj.agents{jj}.pos)^2 - (obj.agents{ii}.collisionGeometry.radius + obj.agents{jj}.collisionGeometry.radius)^2;
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h(ii, jj) = norm(obj.agents{ii}.lastPos - obj.agents{jj}.lastPos)^2 - (obj.agents{ii}.collisionGeometry.radius + obj.agents{jj}.collisionGeometry.radius)^2;
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h(jj, ii) = h(ii, jj);
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A(kk, (3 * ii - 2):(3 * ii)) = -2 * (obj.agents{ii}.pos - obj.agents{jj}.pos);
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A(kk, (3 * ii - 2):(3 * ii)) = -2 * (obj.agents{ii}.lastPos - obj.agents{jj}.lastPos);
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A(kk, (3 * jj - 2):(3 * jj)) = -A(kk, (3 * ii - 2):(3 * ii));
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% Slack derived from existing params: recovery velocity = max gradient approach velocity.
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% Correction splits between 2 agents, so |A| = 2*r_sum
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@@ -69,11 +69,11 @@ function [obj] = constrainMotion(obj)
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for ii = 1:nAgents
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for jj = 1:size(obj.obstacles, 1)
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% find closest position to agent on/in obstacle
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cPos = obj.obstacles{jj}.closestToPoint(obj.agents{ii}.pos);
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cPos = obj.obstacles{jj}.closestToPoint(obj.agents{ii}.lastPos);
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hObs(ii, jj) = dot(obj.agents{ii}.pos - cPos, obj.agents{ii}.pos - cPos) - obj.agents{ii}.collisionGeometry.radius^2;
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hObs(ii, jj) = dot(obj.agents{ii}.lastPos - cPos, obj.agents{ii}.lastPos - cPos) - obj.agents{ii}.collisionGeometry.radius^2;
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A(kk, (3 * ii - 2):(3 * ii)) = -2 * (obj.agents{ii}.pos - cPos);
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A(kk, (3 * ii - 2):(3 * ii)) = -2 * (obj.agents{ii}.lastPos - cPos);
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% Floor for single-agent constraint: full correction on one agent, |A| = 2*r_i
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r_i = obj.agents{ii}.collisionGeometry.radius;
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v_max_i = obj.agents{ii}.initialStepSize / obj.timestep;
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@@ -93,37 +93,37 @@ function [obj] = constrainMotion(obj)
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h_xMin = 0.0; h_xMax = 0.0; h_yMin = 0.0; h_yMax = 0.0; h_zMin = 0.0; h_zMax = 0.0;
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for ii = 1:nAgents
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% X minimum
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h_xMin = (obj.agents{ii}.pos(1) - obj.domain.minCorner(1)) - obj.agents{ii}.collisionGeometry.radius;
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h_xMin = (obj.agents{ii}.lastPos(1) - obj.domain.minCorner(1)) - obj.agents{ii}.collisionGeometry.radius;
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A(kk, (3 * ii - 2):(3 * ii)) = [-1, 0, 0];
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b(kk) = obj.barrierGain * max(0, h_xMin)^obj.barrierExponent;
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kk = kk + 1;
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% X maximum
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h_xMax = (obj.domain.maxCorner(1) - obj.agents{ii}.pos(1)) - obj.agents{ii}.collisionGeometry.radius;
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h_xMax = (obj.domain.maxCorner(1) - obj.agents{ii}.lastPos(1)) - obj.agents{ii}.collisionGeometry.radius;
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A(kk, (3 * ii - 2):(3 * ii)) = [1, 0, 0];
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b(kk) = obj.barrierGain * max(0, h_xMax)^obj.barrierExponent;
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kk = kk + 1;
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% Y minimum
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h_yMin = (obj.agents{ii}.pos(2) - obj.domain.minCorner(2)) - obj.agents{ii}.collisionGeometry.radius;
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h_yMin = (obj.agents{ii}.lastPos(2) - obj.domain.minCorner(2)) - obj.agents{ii}.collisionGeometry.radius;
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A(kk, (3 * ii - 2):(3 * ii)) = [0, -1, 0];
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b(kk) = obj.barrierGain * max(0, h_yMin)^obj.barrierExponent;
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kk = kk + 1;
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% Y maximum
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h_yMax = (obj.domain.maxCorner(2) - obj.agents{ii}.pos(2)) - obj.agents{ii}.collisionGeometry.radius;
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h_yMax = (obj.domain.maxCorner(2) - obj.agents{ii}.lastPos(2)) - obj.agents{ii}.collisionGeometry.radius;
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A(kk, (3 * ii - 2):(3 * ii)) = [0, 1, 0];
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b(kk) = obj.barrierGain * max(0, h_yMax)^obj.barrierExponent;
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kk = kk + 1;
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% Z minimum — enforce z >= minAlt + radius (not just z >= domain floor + radius)
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h_zMin = (obj.agents{ii}.pos(3) - obj.minAlt) - obj.agents{ii}.collisionGeometry.radius;
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h_zMin = (obj.agents{ii}.lastPos(3) - obj.minAlt) - obj.agents{ii}.collisionGeometry.radius;
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A(kk, (3 * ii - 2):(3 * ii)) = [0, 0, -1];
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b(kk) = obj.barrierGain * max(0, h_zMin)^obj.barrierExponent;
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kk = kk + 1;
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% Z maximum
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h_zMax = (obj.domain.maxCorner(3) - obj.agents{ii}.pos(3)) - obj.agents{ii}.collisionGeometry.radius;
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h_zMax = (obj.domain.maxCorner(3) - obj.agents{ii}.lastPos(3)) - obj.agents{ii}.collisionGeometry.radius;
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A(kk, (3 * ii - 2):(3 * ii)) = [0, 0, 1];
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b(kk) = obj.barrierGain * max(0, h_zMax)^obj.barrierExponent;
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kk = kk + 1;
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@@ -145,9 +145,9 @@ function [obj] = constrainMotion(obj)
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if obj.constraintAdjacencyMatrix(ii, jj)
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paddingFactor = 0.9; % Barrier at 90% of actual range; real comms still work beyond this
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r_comms = paddingFactor * min([obj.agents{ii}.commsGeometry.radius, obj.agents{jj}.commsGeometry.radius]);
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hComms(ii, jj) = r_comms^2 - norm(obj.agents{ii}.pos - obj.agents{jj}.pos)^2;
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hComms(ii, jj) = r_comms^2 - norm(obj.agents{ii}.lastPos - obj.agents{jj}.lastPos)^2;
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A(kk, (3 * ii - 2):(3 * ii)) = 2 * (obj.agents{ii}.pos - obj.agents{jj}.pos);
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A(kk, (3 * ii - 2):(3 * ii)) = 2 * (obj.agents{ii}.lastPos - obj.agents{jj}.lastPos);
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A(kk, (3 * jj - 2):(3 * jj)) = -A(kk, (3 * ii - 2):(3 * ii));
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% One-step forward invariance: b = h/dt ensures h cannot
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@@ -138,6 +138,12 @@ function [obj] = initialize(obj, domain, agents, barrierGain, barrierExponent, m
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% Initialize variable that will store barrier function values per timestep for analysis purposes
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obj.barriers = NaN(obj.numBarriers, size(obj.times, 1));
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% Initialize constraint adjacency history (nAgents x nAgents x nTimesteps)
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nAgents = size(obj.agents, 1);
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obj.constraintAdjacencyHist = false(nAgents, nAgents, size(obj.times, 1));
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obj.constraintAdjacencyHist(:, :, 1) = obj.constraintAdjacencyMatrix;
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% Set up plots showing initialized state
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obj = obj.plot();
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@@ -7,7 +7,6 @@ classdef miSim
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timestepIndex = NaN; % index of the current timestep (useful for time-indexed arrays)
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maxIter = NaN; % maximum number of simulation iterations
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domain;
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objective;
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obstacles; % geometries that define obstacles within the domain
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agents; % agents that move within the domain
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adjacency = false(0, 0); % Adjacency matrix representing communications network graph
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@@ -28,6 +27,7 @@ classdef miSim
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spatialPlotIndices = [6, 4, 3, 2];
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numBarriers = 0; % Number of barrier functions needed
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barriers = []; % log barrier function values at each timestep for analysis
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constraintAdjacencyHist = []; % log constraint adjacency matrix at each timestep
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end
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properties (Access = private)
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@@ -67,7 +67,6 @@ classdef miSim
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obj (1, 1) miSim
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end
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obj.domain = rectangularPrism;
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obj.objective = sensingObjective;
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obj.obstacles = {rectangularPrism};
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obj.agents = {agent};
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end
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@@ -34,6 +34,11 @@ function [obj] = run(obj)
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obj = obj.lesserNeighbor();
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end
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% Log constraint adjacency for this timestep
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if coder.target('MATLAB')
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obj.constraintAdjacencyHist(:, :, ii) = obj.constraintAdjacencyMatrix;
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end
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% Moving
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% Iterate over agents to simulate their unconstrained motion
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for jj = 1:size(obj.agents, 1)
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@@ -20,6 +20,7 @@ function obj = teardown(obj)
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out.dampingCoeff = obj.dampingCoeff;
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out.useDoubleIntegrator = obj.useDoubleIntegrator;
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out.useFixedTopology = obj.useFixedTopology;
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out.constraintAdjacency = obj.constraintAdjacencyHist(:, :, 1:(end - 1));
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for ii = 1:size(obj.agents, 1)
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out.agent(ii).pos = squeeze(obj.posHist(ii, 1:(end - 1), 1:3));
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out.agent(ii).vel = squeeze(obj.velHist(ii, 1:(end - 1), 1:3));
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@@ -39,11 +40,11 @@ function obj = teardown(obj)
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obj.timestepIndex = NaN;
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obj.maxIter = NaN;
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obj.domain = rectangularPrism;
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obj.objective = sensingObjective;
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obj.obstacles = cell(0, 1);
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obj.agents = cell(0, 1);
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obj.adjacency = NaN;
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obj.constraintAdjacencyMatrix = NaN;
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obj.constraintAdjacencyHist = [];
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obj.partitioning = NaN;
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obj.performance = 0;
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obj.barrierGain = NaN;
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@@ -7,11 +7,11 @@ function validate(obj)
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%% Communications Network Validators
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if max(conncomp(graph(obj.adjacency))) ~= 1
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warning("Network is not connected");
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error("Network is not connected");
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end
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if any(obj.adjacency - obj.constraintAdjacencyMatrix < 0, "all")
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warning("Eliminated network connections that were necessary");
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error("Eliminated network connections that were necessary");
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end
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%% Obstacle Validators
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@@ -21,9 +21,8 @@ function validate(obj)
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P = min(max(obj.agents{kk}.pos, obj.obstacles{jj}.minCorner), obj.obstacles{jj}.maxCorner);
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d = obj.agents{kk}.pos - P;
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if dot(d, d) < obj.agents{kk}.collisionGeometry.radius^2
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warning("%s colliding with %s by %d", obj.agents{kk}.label, obj.obstacles{jj}.label, dot(d, d) - obj.agents{kk}.collisionGeometry.radius^2); % this will cause quadprog to fail
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error("%s colliding with %s by %d", obj.agents{kk}.label, obj.obstacles{jj}.label, dot(d, d) - obj.agents{kk}.collisionGeometry.radius^2); % this will cause quadprog to fail
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end
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end
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end
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end
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@@ -14,6 +14,8 @@ function writeInits(obj)
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comRanges = cellfun(@(x) x.commsGeometry.radius, obj.agents);
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initialStepSize = cellfun(@(x) x.initialStepSize, obj.agents);
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pos = cell2mat(cellfun(@(x) x.pos, obj.agents, 'UniformOutput', false));
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obsMinCorners = cell2mat(cellfun(@(x) x.minCorner, obj.obstacles, 'UniformOutput', false));
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obsMaxCorners = cell2mat(cellfun(@(x) x.maxCorner, obj.obstacles, 'UniformOutput', false));
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% Combine with simulation parameters
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inits = struct("timestep", obj.timestep, "maxIter", obj.maxIter, "minAlt", obj.obstacles{end}.maxCorner(3), ...
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@@ -24,7 +26,9 @@ function writeInits(obj)
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"useDoubleIntegrator", obj.useDoubleIntegrator, "dampingCoeff", obj.dampingCoeff, ...
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"alphaDist", alphaDist, "betaDist", betaDist, "alphaTilt", alphaTilt, "betaTilt", betaTilt, ...
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... % ^^^ PARAMETERS ^^^ | vvv STATES vvv
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"pos", pos); % still needs obstacle states and objective state
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"pos", pos, "objectivePos", obj.domain.objective.groundPos, "objectiveSigma", obj.domain.objective.objectiveSigma, ...
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"obsMinCorners", obsMinCorners, "obsMaxCorners", obsMaxCorners, ...
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"objectiveIntegral", sum(obj.domain.objective.values(:)));
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% Save all parameters to output file
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initsFile = strcat(obj.artifactName, "_miSimInits");
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@@ -1,4 +1,4 @@
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function obj = initialize(obj, objectiveFunction, domain, discretizationStep, protectedRange, sensorPerformanceMinimum)
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function obj = initialize(obj, objectiveFunction, domain, discretizationStep, protectedRange, sensorPerformanceMinimum, objectiveMu, objectiveSigma)
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arguments (Input)
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obj (1,1) {mustBeA(obj, "sensingObjective")};
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objectiveFunction (1, 1) {mustBeA(objectiveFunction, "function_handle")};
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@@ -6,6 +6,8 @@ function obj = initialize(obj, objectiveFunction, domain, discretizationStep, pr
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discretizationStep (1, 1) double = 1;
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protectedRange (1, 1) double = 1;
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sensorPerformanceMinimum (1, 1) double = 1e-6;
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objectiveMu (:, 2) double = NaN(1, 2);
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objectiveSigma (:, 2, 2) double = NaN(1, 2, 2);
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end
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arguments (Output)
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obj (1,1) {mustBeA(obj, "sensingObjective")};
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@@ -37,8 +39,13 @@ function obj = initialize(obj, objectiveFunction, domain, discretizationStep, pr
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% store ground position
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idx = obj.values == 1;
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obj.groundPos = [obj.X(idx), obj.Y(idx)];
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obj.groundPos = obj.groundPos(1, 1:2); % for safety, in case 2 points are maximal (somehow)
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if any(isnan(objectiveMu))
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obj.groundPos = [obj.X(idx), obj.Y(idx)];
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obj.groundPos = obj.groundPos(1, 1:2); % for safety, in case 2 points are maximal (somehow)
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else
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obj.groundPos = objectiveMu;
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end
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obj.objectiveSigma = objectiveSigma;
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assert(domain.distance([obj.groundPos, domain.center(3)]) > protectedRange, "Domain is crowding the sensing objective")
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assert(domain.distance([obj.groundPos, ones(size(obj.groundPos, 1), 1) .* domain.center(3)]) > protectedRange, "Domain is crowding the sensing objective");
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end
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@@ -11,7 +11,7 @@ function obj = initializeRandomMvnpdf(obj, domain, discretizationStep, protected
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% Set random objective position
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mu = domain.minCorner;
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while domain.distance(mu) < protectedRange
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while domain.distance(mu) < protectedRange * 1.01
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mu = domain.random();
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end
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@@ -2,7 +2,8 @@ classdef sensingObjective
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% Sensing objective definition parent class
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properties (SetAccess = private, GetAccess = public)
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label = "";
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groundPos = [NaN, NaN];
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groundPos = NaN(1, 2);
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objectiveSigma = NaN(1, 2, 2);
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discretizationStep = NaN;
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X = [];
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Y = [];
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@@ -1,2 +1,2 @@
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timestep, maxIter, minAlt, discretizationStep, protectedRange, initialStepSize, barrierGain, barrierExponent, collisionRadius, comRange, alphaDist, betaDist, alphaTilt, betaTilt, domainMin, domainMax, objectivePos, objectiveVar, sensorPerformanceMinimum, initialPositions, numObstacles, obstacleMin, obstacleMax, useDoubleIntegrator, dampingCoeff, useFixedTopology
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5, 100, 30.0, 0.1, 2.0, 2.0, 100, 3, "5.0, 5.0", "25.0, 25.0", "80.0, 80.0", "0.25, 0.25", "5.0, 5.0", "0.1, 0.1", "0.0, 0.0, 0.0", "80.0, 80.0, 80.0", "55.0, 55.0", "40, 25, 25, 40", 0.15, "15.0, 10.0, 40.0, 5.0, 10.0, 45.0", 1, "1.0, 25.0, 0.0", "30.0, 30.0, 50.0", 1, 2.0, 1
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1, 150, 30.0, 0.1, 2.0, 1, 1, 1, "5.0, 5.0", "25.0, 25.0", "80.0, 80.0", "0.25, 0.25", "5.0, 5.0", "0.1, 0.1", "0.0, 0.0, 0.0", "80.0, 80.0, 80.0", "55.0, 55.0", "40, 25, 25, 40", 0.15, "15.0, 10.0, 40.0, 5.0, 10.0, 45.0", 1, "1.0, 25.0, 0.0", "30.0, 30.0, 50.0", 1, 2.0, 1
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@@ -4,12 +4,12 @@ function f = objectiveFunctionWrapper(center, sigma)
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% composite objectives in particular
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arguments (Input)
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center (:, 2) double;
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sigma (2, 2) double = eye(2);
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sigma (:, 2, 2) double = eye(2);
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end
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arguments (Output)
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f (1, 1) {mustBeA(f, "function_handle")};
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end
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f = @(x,y) sum(cell2mat(arrayfun(@(i) mvnpdf([x(:), y(:)], center(i,:), sigma), 1:size(center,1), "UniformOutput", false)), 2);
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assert(size(center, 1) == size(sigma, 1));
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f = @(x,y) sum(cell2mat(arrayfun(@(i) mvnpdf([x(:), y(:)], center(i,:), squeeze(sigma(i, :, :))), 1:size(center,1), "UniformOutput", false)), 2);
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end
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