function [obj] = updatePlots(obj, updatePartitions) arguments (Input) obj (1, 1) {mustBeA(obj, 'miSim')}; updatePartitions (1, 1) logical = false; end arguments (Output) obj (1, 1) {mustBeA(obj, 'miSim')}; end % Update agent positions, collision geometries for ii = 1:size(obj.agents, 1) obj.agents{ii}.updatePlots(); end % The remaining updates might be possible to do in a clever way % that moves existing lines instead of clearing and % re-plotting, which is much better for performance boost % Update agent connections plot delete(obj.connectionsPlot); obj = obj.plotConnections(); % Update network graph plot delete(obj.graphPlot); obj = obj.plotGraph(); % Update partitioning plot if updatePartitions delete(obj.partitionPlot); obj = obj.plotPartitions(); end % reset plot limits to fit domain for ii = 1:size(obj.spatialPlotIndices, 2) xlim(obj.f.Children(1).Children(obj.spatialPlotIndices(ii)), [obj.domain.minCorner(1), obj.domain.maxCorner(1)]); ylim(obj.f.Children(1).Children(obj.spatialPlotIndices(ii)), [obj.domain.minCorner(2), obj.domain.maxCorner(2)]); zlim(obj.f.Children(1).Children(obj.spatialPlotIndices(ii)), [obj.domain.minCorner(3), obj.domain.maxCorner(3)]); end drawnow; end