Files
miSim/geometries/@rectangularPrism/distanceGradient.m

42 lines
1.3 KiB
Matlab

function g = distanceGradient(obj, pos)
arguments (Input)
obj (1, 1) {mustBeA(obj, 'rectangularPrism')};
pos (:, 3) double;
end
arguments (Output)
g (:, 3) double
end
% find nearest point on surface to query position
q = min(max(pos, obj.minCorner), obj.maxCorner);
% Find distance and direction between pos and q
v = pos - q;
vNorm = norm(v);
% position is outside geometry
if vNorm > 0
% gradient is normalized vector from q to p
g = v / vNorm;
return;
end
% position is on or in geometry
% find distances to each face in each dimension
distances = [pos(1) - obj.minCorner(1), obj.maxCorner(1) - pos(1), pos(2) - obj.minCorner(2), obj.maxCorner(2) - pos(2), pos(3) - obj.minCorner(3), obj.maxCorner(3) - pos(3)];
[~, idx] = min(distances);
% I think there needs to be additional handling here for the
% edge/corner cases, where there are ways to balance or resolve ties
% when two faces are equidistant to the query position
assert(sum(idx) == idx, "Implement edge case handling");
% select gradient that brings us quickest to the nearest face
g = [ 1, 0, 0; ...
-1, 0, 0; ...
0, 1, 0; ...
0, -1, 0; ...
0, 0, 1; ...
0, 0, -1;];
g = g(idx, :);
end