added debug visualization for agent GA
This commit is contained in:
@@ -31,11 +31,13 @@ classdef agent
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% Plotting
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scatterPoints;
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debug = false;
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debugFig;
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end
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methods (Access = public)
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[obj] = initialize(obj, pos, vel, pan, tilt, collisionGeometry, sensorModel, guidanceModel, comRange, index, label);
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[obj] = run(obj, domain, partitioning);
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[obj] = run(obj, domain, partitioning, t);
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[obj, f] = plot(obj, ind, f);
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updatePlots(obj);
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end
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@@ -1,4 +1,4 @@
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function obj = initialize(obj, pos, vel, pan, tilt, collisionGeometry, sensorModel, guidanceModel, comRange, index, label)
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function obj = initialize(obj, pos, vel, pan, tilt, collisionGeometry, sensorModel, guidanceModel, comRange, index, label, debug)
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arguments (Input)
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obj (1, 1) {mustBeA(obj, 'agent')};
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pos (1, 3) double;
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@@ -11,6 +11,7 @@ function obj = initialize(obj, pos, vel, pan, tilt, collisionGeometry, sensorMod
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comRange (1, 1) double = NaN;
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index (1, 1) double = NaN;
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label (1, 1) string = "";
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debug (1, 1) logical = false;
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end
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arguments (Output)
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obj (1, 1) {mustBeA(obj, 'agent')};
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@@ -26,6 +27,32 @@ function obj = initialize(obj, pos, vel, pan, tilt, collisionGeometry, sensorMod
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obj.comRange = comRange;
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obj.index = index;
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obj.label = label;
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obj.debug = debug;
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if obj.debug
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obj.debugFig = figure;
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tiledlayout(obj.debugFig, "TileSpacing", "tight", "Padding", "compact");
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nexttile;
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axes(obj.debugFig.Children(1).Children(1));
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axis(obj.debugFig.Children(1).Children(1), "image");
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xlabel(obj.debugFig.Children(1).Children(1), "X"); ylabel(obj.debugFig.Children(1).Children(1), "Y");
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title(obj.debugFig.Children(1).Children(1), "Objective View");
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nexttile;
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axes(obj.debugFig.Children(1).Children(1));
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axis(obj.debugFig.Children(1).Children(1), "image");
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xlabel(obj.debugFig.Children(1).Children(1), "X"); ylabel(obj.debugFig.Children(1).Children(1), "Y");
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title(obj.debugFig.Children(1).Children(1), "Sensor Performance View");
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nexttile;
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axes(obj.debugFig.Children(1).Children(1));
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axis(obj.debugFig.Children(1).Children(1), "image");
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xlabel(obj.debugFig.Children(1).Children(1), "X"); ylabel(obj.debugFig.Children(1).Children(1), "Y");
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title(obj.debugFig.Children(1).Children(1), "Gradient Objective View");
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nexttile;
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axes(obj.debugFig.Children(1).Children(1));
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axis(obj.debugFig.Children(1).Children(1), "image");
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xlabel(obj.debugFig.Children(1).Children(1), "X"); ylabel(obj.debugFig.Children(1).Children(1), "Y");
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title(obj.debugFig.Children(1).Children(1), "Gradient Sensor Performance View");
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end
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% Initialize FOV cone
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obj.fovGeometry = cone;
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31
@agent/run.m
31
@agent/run.m
@@ -1,8 +1,9 @@
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function obj = run(obj, domain, partitioning)
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function obj = run(obj, domain, partitioning, t)
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arguments (Input)
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obj (1, 1) {mustBeA(obj, 'agent')};
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domain (1, 1) {mustBeGeometry};
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partitioning (:, :) double;
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t (1, 1) double;
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end
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arguments (Output)
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obj (1, 1) {mustBeA(obj, 'agent')};
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@@ -17,16 +18,16 @@ function obj = run(obj, domain, partitioning)
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maskedY = domain.objective.Y(partitionMask);
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sensorValues = obj.sensorModel.sensorPerformance(obj.pos, obj.pan, obj.tilt, [maskedX, maskedY, zeros(size(maskedX))]); % S_n(omega, P_n) on W_n
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% Find agent's performance
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obj.performance = [obj.performance; sum(objectiveValues .* sensorValues, 'all')];
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%%
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% Put the values back into the form of the partition
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F = NaN(size(partitionMask));
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F(partitionMask) = objectiveValues;
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S = NaN(size(partitionMask));
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S(partitionMask) = sensorValues;
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% Find agent's performance
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C = S.* F;
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obj.performance = [obj.performance sum(C(~isnan(C)))];
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% Compute gradient on agent's performance
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[gradSensorPerformanceX, gradSensorPerformanceY] = gradient(S, domain.objective.discretizationStep); % grad S_n
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[gradObjectiveX, gradObjectiveY] = gradient(F, domain.objective.discretizationStep); % grad f
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@@ -34,15 +35,31 @@ function obj = run(obj, domain, partitioning)
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gradS = cat(3, gradSensorPerformanceX, gradSensorPerformanceY, zeros(size(gradSensorPerformanceX))); % grad S_n
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gradF = cat(3, gradObjectiveX, gradObjectiveY, zeros(size(gradObjectiveX))); % grad f
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if obj.debug
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hold(obj.debugFig.Children(1).Children(4), "on");
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imagesc(obj.debugFig.Children(1).Children(4), F);
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hold(obj.debugFig.Children(1).Children(4), "off");
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hold(obj.debugFig.Children(1).Children(3), "on");
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imagesc(obj.debugFig.Children(1).Children(3), S);
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hold(obj.debugFig.Children(1).Children(3), "off");
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hold(obj.debugFig.Children(1).Children(2), "on");
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imagesc(obj.debugFig.Children(1).Children(2), gradF./max(gradF, [], 'all'));
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hold(obj.debugFig.Children(1).Children(2), "off");
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hold(obj.debugFig.Children(1).Children(1), "on");
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imagesc(obj.debugFig.Children(1).Children(1), abs(gradS)./max(gradS, [], 'all'));
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hold(obj.debugFig.Children(1).Children(1), "off");
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end
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% grad(s*f) = grad(f) * s + f * grad(s) - product rule (f scalar field, s vector field)
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gradC = S .* gradF + F .* gradS; % second term provides altitude
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gradC = S .* gradF + F .* abs(gradS); % second term provides altitude
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% normalize in x3 dimension and find the direction which maximizes ascent
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nGradC = vecnorm(gradC, 2, 3);
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[xNextIdx, yNextIdx] = find(nGradC == max(nGradC, [], 'all')); % find direction of steepest increase
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pNext = [floor(mean(unique(domain.objective.X(:, xNextIdx)))), floor(mean(unique(domain.objective.Y(yNextIdx, :)))), obj.pos(3)]; % have to do some unfortunate rounding here soemtimes
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vDir = (pNext - obj.pos)./norm(pNext - obj.pos, 2);
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nextPos = obj.pos + vDir * 0.2;
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rate = 0.1 - 0.004 * t;
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nextPos = obj.pos + vDir * rate;
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% Move to next position
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% (dynamics not modeled at this time)
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@@ -25,7 +25,7 @@ function [obj] = run(obj)
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% Iterate over agents to simulate their motion
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for jj = 1:size(obj.agents, 1)
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obj.agents{jj} = obj.agents{jj}.run(obj.domain, obj.partitioning);
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obj.agents{jj} = obj.agents{jj}.run(obj.domain, obj.partitioning, obj.t);
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end
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% Update adjacency matrix
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@@ -412,6 +412,38 @@ classdef test_miSim < matlab.unittest.TestCase
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tc.testClass = tc.testClass.initialize(tc.domain, tc.domain.objective, tc.agents, tc.timestep, tc.partitoningFreq, tc.maxIter);
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close(tc.testClass.fPerf);
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end
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function test_single_partition_basic_GA(tc)
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% make basic domain
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l = 10; % domain size
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tc.domain = tc.domain.initialize([zeros(1, 3); l * ones(1, 3)], REGION_TYPE.DOMAIN, "Domain");
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% make basic sensing objective
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tc.domain.objective = tc.domain.objective.initialize(@(x, y) mvnpdf([x(:), y(:)], tc.domain.center(1:2) + rand(1, 2) * 6 - 3), tc.domain, tc.discretizationStep, tc.protectedRange);
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% Initialize agent collision geometry
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geometry1 = rectangularPrism;
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geometry1 = geometry1.initialize([[tc.domain.center(1:2)-tc.domain.dimensions(1)/3, 3] - tc.collisionRanges(1) * ones(1, 3); [tc.domain.center(1:2)-tc.domain.dimensions(1)/3, 3] + tc.collisionRanges(1) * ones(1, 3)], REGION_TYPE.COLLISION, sprintf("Agent %d collision volume", 1));
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% Initialize agent sensor model
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sensor = sigmoidSensor;
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% Homogeneous sensor model parameters
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% sensor = sensor.initialize(2.5666, 5.0807, NaN, NaN, 20.8614, 13); % 13
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alphaDist = l/2; % half of domain length/width
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sensor = sensor.initialize(alphaDist, 3, NaN, NaN, 20, 3);
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% Plot sensor parameters (optional)
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f = sensor.plotParameters();
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% Initialize agents
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tc.agents = {agent};
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tc.agents{1} = tc.agents{1}.initialize([tc.domain.center(1:2)-tc.domain.dimensions(1)/3, 3], zeros(1,3), 0, 0, geometry1, sensor, @gradientAscent, 3, 1, sprintf("Agent %d", 1), true);
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% Initialize the simulation
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tc.testClass = tc.testClass.initialize(tc.domain, tc.domain.objective, tc.agents, tc.timestep, tc.partitoningFreq, tc.maxIter);
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% Run the simulation
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tc.testClass.run();
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end
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end
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methods
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